Real address maps
Satellite imagery and map data rebuild the selected neighborhood into a playable work zone.
BotDance
Steam
BotDance game studio - CCBOT authorized project
We build playful robot simulations where everyday places become drivable, buildable, moddable worlds.
Featured game
Drop CCBOT onto a real map, turn a neighborhood into a block-built world, automate outdoor work, and save the places you create.
Real places become playable
Enter a supported U.S. address and the surrounding yard becomes a robot playground. CCBOT can work the land, earn upgrades, and switch into creative building so players can make houses, fences, gardens, roads, landmarks, and saved neighborhood worlds.
Satellite imagery and map data rebuild the selected neighborhood into a playable work zone.
Place block builds, props, gardens, landmark demos, and custom neighborhood layouts.
Chassis, tracks, modules, and flight packs turn one robot into a flexible outdoor fleet.
Play modes
Mow My World mixes real-map simulation, creative block building, contract progression, practice spaces, flight, photos, and landmark play.
Core mode
Import the map view, outline the work area, then build the full neighborhood on top of it: roads, houses, pools, fences, yards, and service paths all become part of one saved community.
Build large structures from voxel blocks, then drive through the world at ground level.
Drive CCBOT through grassy work zones and neighborhood roads while the HUD tracks mowing progress.
Take service jobs, earn money, refresh contracts, and upgrade the robot fleet over time.
Use generated grass or snow fields to test mowing, plowing, building, AirMode, and photos.
Fly over builds and landmark demos to inspect neighborhoods from above.
Save postcard-style shots from builds, practice fields, and neighborhoods, then share the latest capture.
Gameplay captures
Final gameplay images will showcase famous landmark scenes, Moon-based objectives, and Mars service environments.
Asset lab
The in-game robot keeps the real CCBOT vehicle silhouette. BotDance converts that real-world form into optimized game models, attachments, hard-surface previews, and import-ready assets.
BotDance studio
BotDance develops interactive worlds where machines feel useful, expressive, and fun. Mow My World is developed by BotDance LLC with CCBOT authorization from CCBOT LLC.
Locations, weather work, maps, and machines make the fantasy feel grounded.
Automation is a toy first: route planning, modules, and upgrades make progress satisfying.
Players can shift from contracts to creative building, photos, music, and exploration.
Press snapshot
Steam and mobile builds with supported U.S. address generation, robot mowing, saved neighborhoods, SPIRIT flight, landmark demos, and core building materials.